I thought it would be interesting to take a look at the strength of our team, or what it was before, you know, the injury: Wide Receivers. Too often people think WR is all about speed. While it is an added bonus, it’s simply not all there is to playing the position. Pristine route running can make up for a lack of speed. To understand the receiver position, you first have to know the route tree. This is a fairly standardized system of numbered routes. Take a look.
Though it can vary from program to program, this is the general format. Even numbered routes go towards the ball, odds go away. Note that every route isn’t necessarily the yardage indicated. For instance, not every curl route is going to break off at ten yards, or every slant route at two or three. Also, not every route in football is listed, such a z-out, post-corner, or drag. But for all other intents and purposes, this is generally recognized throughout high school, college, and the NFL. Let’s take a look at the routes.
1) Flat - Sometimes called an arrow or quick out, this route is usually run within a combinations of routes, and is generally not a QB’s first option.
2) Slant - It’s run in everything from Pop Warner to the NFL, and for good reason. Possibly the best route against man coverage, it’s designed for the WR to get inside separation from the defender. It’s seen mostly around the goal line and short yardage situations, but can be run anywhere on the field.
3) Comeback - Another route that’s good against man coverage, and also some zone, the comeback is not the same thing as a hitch or a curl. It’s designed for the receiver to “come back” towards the QB, minimizing the chance for a DB to make a play on the ball.
4) Curl - This route is a timing route, meaning the receiver runs hard upfield, then plants and turns for the ball, which should already be on its way. This is usually designed for a set number of yards, such as the first down marker.
5) Out - Another timing route, the receiver sprints hard upfield and then makes a sudden cut to the sideline. Similar to the curl, as the WR makes his cut, the ball should already be on its way. This is the hardest throw and catch in football.
6) Dig - Sometimes called a in or square in, the dig is good against man because it allows the receiver inside separation from the defender. It’s also used to pick apart zones. The receiver simply finds a window in between zones for the QB to hit him in.
7) Corner - A deadly route against cover 2, it tests the discipline of a safety. Peyton Manning and Marvin Harrison, then Reggie Wayne, made/are making (He’s not done yet!) millions off of this route.
8) Post - A route designed to test safety/linebacker discipline, the QB must have enough time to hit it. More solid against man coverage, it can be run against the zone.
9) Go - Everyone knows the Go route. Get hard upfield, fast. This is where that speed thing comes into play. Start outside the numbers and get outside, vertical release.





